The Allegro Wiki is migrating to github at https://github.com/liballeg/allegro_wiki/wiki

Difference between revisions of "Competition listing"

From Allegro Wiki
Jump to: navigation, search
(Currently/soon open to participation)
(Tiny source)
Line 23: Line 23:
 
==Tiny source==
 
==Tiny source==
 
Challenges that restrict source code with size requirements, and focus on ingenuity in the design of the code itself as much as on the actual game it produces.
 
Challenges that restrict source code with size requirements, and focus on ingenuity in the design of the code itself as much as on the actual game it produces.
* An Allegro Game in 20 Lines ... possible?  For sure! http://www.allegro.cc/forums/view_thread.php?_id=237297
+
* An Allegro Game in 20 Lines ... possible?  For sure! A forum event [http://www.allegro.cc/forums/thread/237297 here].
* The 2004 Allegro Screenhack, a forum event hereL http://www.allegro.cc/forums/view_thread.php?_id=331094 with results posted here: http://www.allegro.cc/forums/view_thread.php?_id=339718
+
* The 2004 Allegro Screenhack, a forum event [http://www.allegro.cc/forums/thread/331094 here] with [http://www.allegro.cc/forums/thread/339718 results here].
  
 
==Genre specific==
 
==Genre specific==

Revision as of 19:02, July 9, 2007

This is meant to be a listing of programming competitions and challenges, especially covering those which allow C/C++ and/or Allegro, and which focus on game programming. Links should be provided whenever possible, as well as a short description of what is or was involved.

Currently/soon open to participation

Competitions and/or challenges that will begin in the near future or are currently running.

  • SHMUP dev #4 from June 1st 2007 to September 30th 2007, mandatory theme is Options

Speedhacks

A popular genre of competition in which one is given a short time (typically two or three days) to create a game from minimal components which follows a ruleset and/or theme which is usually (at least partially) generated at the competition start. Among these are:

Tiny source

Challenges that restrict source code with size requirements, and focus on ingenuity in the design of the code itself as much as on the actual game it produces.

  • An Allegro Game in 20 Lines ... possible? For sure! A forum event here.
  • The 2004 Allegro Screenhack, a forum event here with results here.

Genre specific

Team

  • http://www.remakes.org/ hosts yearly 3-month competitions. Apparantly there are no plans for future Remakes competitions.

Awards ceremonies

  • The AAA, annual allegro awards, was meant to fill this place but is somewhat deceased at the moment

Other

History

Date Link Participants Submissions
1999-11 SpeedHack #1 24 13
2001-01 SpeedHack #2 32 22
2002-04 SpeedHack #3 41 32
2002-04 Speedhack #3b 29 17
2002-04 LudumDare #0
2002-07 LudumDare #1
2002-11 LudumDare #2
2003-04 LudumDare #3
2003-05 SpeedHack #4 44 26
2003-07 72hrgc
2003-11 TINS #1
2004-04 LudumDare #4 341 67
2004-06 SpeedHack #5 47 24
2004-10 LudumDare #5 93
2004-12 72hrgc
2005-02 TINS #2
2005-04 LudumDare #6
2005-07 72hrgc
2005-08 SpeedHack #6 75 39
2005-08 pyweek #1 161 (112 teams) 26
2005-12 LudumDare #7
2005-12 ChristmasHack '05 21 13
2006-03 TINS #3
2006-03 72hrgc
2006-03 pyweek #2 130 (78 teams) 36
2006-04 LudumDare #8 150 66
2006-07 72hrgc
2006-08 SpeedHack #7 55 33
2006-09 pyweek #3 145 (82 teams) 30
2006-11 72hrgdc
2006-12 ChristmasHack '06 26 11
2007-01 LudumDare warmup #8.5
2007-03 TINS #4
2007-04 PyWeek #4 190 (102 teams) 52
2007-04 LudumDare #9