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Difference between revisions of "Graphics2"
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Latest revision as of 06:13, January 26, 2007
Proposed changes to the original graphics API proposal:
- Implicit surface parameter for the current "render target"
- Renamed AL_BITMAP to AL_SURFACE
AL_DISPLAY *al_create_display(...)
AL_EVENT_SOURCE *al_get_display_event_source(AL_DISPLAY)
AL_SURFACE *al_get_display_surface(AL_DISPAY)
AL_SURFACE *al_get_bitmap_surface(AL_BITMAP)
al_select_surface(AL_SURFACE *surface)
AL_BITMAP *al_create_bitmap(...)
void al_line(int x, y, w, h, color)
void al_blit(AL_BITMAP *bitmap, int x, int y)
void al_update() - on a display surface, does things like page flipping. else could do things like finalize an OpenGL context, or upload a modified texture. On a memory bitmap, a no-op.
void al_update_rect(int x, y, w, h, color)
Example:
AL_DISPLAY *display = al_create_display(640, 480, 0, 0, 0); AL_SURFACE *display_surface = al_get_display_surface(display) al_select_surface(surface) al_line(0, 0, 100, 100, RED); AL_BITMAP *bitmap = al_create_bitmap(100, 100, 0, 0, 0); AL_SURFACE *bitmap_surface = al_get_bitmap_surface(bitmap) al_select_surface(bitmap_surface); al_line(0, 0, 100, 100, BLUE); al_select_surface(display_surface); al_blit(bitmap, 50, 50); al_refresh();