From Allegro Wiki
About Graphics Depot
This is allegro's temporary royalty free graphics resource. All graphics must be made by the user uploading them. No graphics ripped from copyrighted games are allowed to be posted here; it is most likely against the law to do so anyway.
Knight Who Says Ni's Graphics
The enterprise from startrek the next generation
a romulan warbird
a smaler romulan ship
a cursor with 3D look
an other cursor
a turret, the dome is in the middle of the image so it's easy to use with rotate sprite !
a fighter ship
Johan Halmén's graphics
I've done some graphics for some game projects that I abandoned before I got them finished. Here's a 2 MB png image showing a die in lots of positions. With this sprite sheet you can animate a rolling die on a board using an isometric view. The image is large, so I just put the URL here. And thanks to progek for budgiephoto.com.
There are about 40*12 of these in the sprite sheet. They are rendered with PovRay. Oh yes, royalty free. You don't even have to give credits. No mentioning. Nothing. No, wait! A friendly thought. Yes, a friendly thought!
Ib Quezada's graphics
Misc buttons, this button can be modified with Photoshop, it has all the layers, one for text, other for the button's shape and the background: http://www.ibito.net/acc/Button.psd (Couldn't upload PSD files on allegro's wiki).
Wilson Saunders' graphics
Assortment of fantasy sprites (humans, goblins, lizard folk).
Download them in bmp form here: http://wiki.allegro.cc/pub/7/7c/FantisyBmp.zip
I have made some ground tiles that can convert to other tiles without making hard edges and would like share them with you. Here is an example:
| Here is the rest of them: http://wiki.allegro.cc/pub/c/cd/CrossTiles.zip|
Here is some badly commented code that uses these tiles http://wiki.allegro.cc/pub/e/e0/TdPoint.zip
Matt Smith's Graphics
Paul whoknows' Graphics
I made this graphics some time ago, I made them for an allegro.cc member(I can't remember his name). These graphics can be used as place-holder for animated characters in top-view RPGs. These animations are cyclic(loop-friendly). If you need them in .PNG(better alpha support) just let me know.
An animated monster I created in the old ugly D.O.S. days. I didn't have a good sense of proportion back then.
8 Frames Explosion
The first(and last) explosion I've made.
Andy Clifton's Spaceships and stuff
A while back I made a bunch of rendered spaceships, explosions, etc., for a top-down space shooter game that never materialized (at least, not yet). But all the sprites are available (PNGs with alpha) here: http://twicetwo.com/pmwiki.php?n=Art.SpaceShips.
Direct links to the images:
Ron Novy's Images
Here are a few "Powered by Allegro" graphics created by Ron Novy but never used. They look really cool when you fade from Version one into Version two.
Isometric Monopoly board (256 colours).
Large version: http://wiki.allegro.cc/Image:Boardlarge.png
A tileable starfield:
Some rocky-muddy background tiles:
Don Freeman's Graphics
A blank gray keyboard you can use freely for whatever:
War Land unit info test:
War Land symbols: (that seems need to be viewed by themselves?!)
A Simple HUD:
Radiation warning button:
Nuclear, Biological, Chemical symbols:
My old Baldur's Gate style interface:
Some of my early War Land terrain works:
A nice little nuclear explosion, could be used as other explosions I guess...
Another mouse cursor set:
Some Other Person's Graphics
Note: Those are not public domain, so carefully read the license in each case. Sometimes you may be permitted to use them, but not to modify them. And you may sometimes be required to display a copyright notice. Or you may be required to release all your own graphics under the same license, if you publish them together with any of the used ones.
http://reinerstileset.4players.de/englisch.html Quite some good stuff as well.
http://wesnoth.org 1000ds of 72x72 pixel unit/monster animations and other stuff. License is GPL, so only use if your game is GPL as well.
http://www.moosader.com/pdgraphics.html Some RPG character sprites and some tiles.